Predator starting Agility increased to 16(from 9). New hero-Merchant Lord(the long awaited Trader!) Uthmor's Sinister Blade regeneration bonus increased to 1800(from 900). Uthmor's Sinister Blade damage increased to 1800(from 1200). Sinister Urn stock replenish time reduced to 45 from 120. Tranquil Force active cooldown reduced to 45 from 60. Gnoll Commander(wave 2) armor reduced to 0 from 3. Some ultimates also do Universal damage, though this is not expressed in tooltips as of yet.īonus boss attack range reduced to 800 from 1200. Standardized attack and damage types of spells: Most spells now spell damage(unreduced by armor), though some spells now deal physical damage. np has been replaced with -cp, which you can use to toggle commander promotions. No promotions has become the default mode. Will of Stone(Enemy Commander armor aura) armor bonus reduced. Haunted Remnant Agility per Level lowered to 2.5 from 3.īarbarian Agility per Level lowered to 1 from 2. Staff of Peace Intelligence bonus increased to 36 from 24. Wand of the West Wind Cyclone mana cost reduced to 250 from 300.įixed a bug with Elder Staff granting 400 mana instead of the intended 75.įixed a bug with creeps getting stuck in terrain. Paradox Blade damage bonus increased to 960 from 720. Tranquil Warfare set components changed: Staff of Peace is now part of the set, while Force Edge is removed.
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Mentalist Aura Sight cooldown decreased by 10 at max level. Lich Death and Decay cooldown decreased by 10 seconds at all levels. Naga Overseer Surf trail now disappears after 8 seconds, instead of after the spell ends. Paladin Chatadru's Blessing cooldown increased to 8 from 7.Īrchdruid secondary target effects from Nature's Wrath, Embrace, and Longevity increased to 50% from 10%.įixed a bug with Archdruid Nature's Longevity not working on secondary targets.Īrchdruid Nature's Wrath damage bonus increased.īloodfiend Unholy Pact health cost increased to 15% from 5% current health.īloodfiend Thicken Blood health cost increased to 15% from 10% maximum health.īloodfiend Bloodbath area of effect lowered to 350 from 375. Merchant Lord Sorcerer Haste duration increased to 8 seconds from 7.Įye of the Void's Void Infusion Agility scaling improved to Agility*Level*Level*.12 from Agility*Level*Level*.05.įixed a bug with Eye of the Void's Void Infusion not dealing damage at high amounts of bounces. Merchant Lord's Soldiers of Fortune base damage with level improved to 5*Level*Level, increasing at Wave 20 to 10*Level*Level and 30*Level*Level at Wave 30. 4%(Total duration unchanged), base duration increased to 33 from 24. Merchant Lord's Apple of Eden gold cost lowered to 10% from 15%, gold scaling increased to.
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Improved Bloodfiend's Bloodbath animations to be clearer and smoother.įixed a bug with Empath's Divine Protection affecting enemies. Predator can no longer Cleave(from items) enemies during Massacre. Nightblade Agility per level increased to 6 from 4.5 Many previously laggy spells have been recoded for speed and efficiency. Lag as a whole has been reduced tremendously. An anti mass unit lag measure has been implemented enemy creeps ignore unit collision until they acquire an enemy.